Lid
  • Welcome to LIDđź‘‹
  • Creators Deserve Better
  • đź§© The Problem with Platforms And the On-Chain Fix
  • 🚀 What is LID?
  • 🛠️ How LID Works
  • đź§± Core Features
  • 🚦 Getting Started
  • 🧬 LID’s Technology Stack
  • 🗺️Roadmap
  • 🤝Community & Get Involved
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On this page
  • The Problem We Saw
  • What We Believed
  • How It Started
  • Our Long-Term Vision
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Creators Deserve Better

The Problem We Saw

The creator economy exploded yet creators were still stuck in outdated systems:

  • Renting storefronts on someone else’s platform

  • Getting taxed by intermediaries for their own audience

  • Managing five different tools just to sell one product

  • Losing ownership of their data, their content, and their business

The platforms were winning. The creators were patching.


What We Believed

We started LID because we believed in a different future:

  • Where creators own their storefronts and smart contracts

  • Where selling digital products is as easy as posting a link

  • Where growth is powered by modular tech and meaningful fan data

  • And where AI doesn’t replace creators—it multiplies them

Ownership should be default. Onboarding should be invisible. Growth should be modular.


How It Started

The idea sparked when we saw creators duct-taping together Notion, Patreon, Gumroad, Shopify just to ship one drop. And even in Web3, the problem persisted.

“The real problem wasn’t monetization—it was fragmentation. Creators were forced to cobble together multiple tools just to launch a single drop. LID makes it one seamless, modular flow.”

So we asked:

“What if everything a creator needs was in one on-chain stack—without the complexity?”

That question became LID: A platform where your storefront is the contract. Where drops, memberships, and referrals are modular blocks. Where LINA helps you grow without the guesswork. And where fans feel like part of something, not just a transaction.


Our Long-Term Vision

We’re building for a world where:

  • Creators act like founders with full infrastructure ownership

  • Fans are wallets, not usernames

  • Drops are composable, not just content

  • Every onchain interaction becomes a relationship layer

We’re not chasing the algorithm. We’re building the infrastructure for creators to own it.


“The real problem wasn’t monetization, it was fragmentation. Creators were forced to cobble together multiple tools just to launch a single drop. LID makes it one seamless, modular flow.”

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Last updated 15 days ago

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